

Even the tutorial is themed around historical events (in that instance you're battling the English with Willam Wallace), which is a nice way of bringing new players into the fold. These missions stray away from the more standard base building found in the sandbox mode, and instead of the old formula of building and upgrading your economy while attempting to dominate your rivals, you're instead tasked with completing more subtle objectives, such as recruiting new followers to your army while keeping key characters alive. Whether you want to wage war in Africa, Central America, Europe, or Asia, there are scenarios to suit all tastes and moods. On top of the campaigns that were included at launch, the studio has also bundled in missions from subsequent DLC drops, as well as some new ones. There's a lot going on, and that starts when clicking through the menu to reveal an extraordinary range of options, from maps based on real-world locations through to options that let you tweak the kind of challenge you're after.Īge of Empires II has been well-supported over the years, and Forgotten Empires has collected this content together to create an edition of the game that is truly "definitive". Each civilisation starts with limited units and resources and then expands and evolves, moving through the ages to research new and potentially game-changing technology.

That content is obviously missing from the Definitive Edition, although Forgotten Empires has tried to make up the shortfall by cramming in a dizzying array of things to do (including editing tools - bring on the community-made content), and there are literally hundreds of hours of strategising awaiting players.įor starters, there's the standard sandbox mode where you can either tackle AI-controlled factions or head online for more cerebral competition. That version of the game looks fairly rough by modern standards, although it is supported by a huge selection of player-generated content. Experience has taught us that we're nearly always looking back at the past with rose-tinted goggles, but that didn't stop us from picking up the 2013 edition of Age of Empires II, nor has it stopped us from being enthused about Forgotten Empires' attempts to restore Ensemble Studios' historical RTS to its former glory.įirst of all, the Definitive Edition is a marked improvement over the 2013 HD re-release. There is still a bug in the game, and it is there since the beginning of the time villagers highly tend to stuck themselves between buildings.Nostalgia is a powerful thing, and we're not the only ones who, from time to time, get swept up in the notion of "the good ol' days". Also, they should fix some of the economic balances in the maps. I can say that in conclusion, the game is still can playable, but AI bugs sometimes being annoying. You need to send guards with your villagers if you want to send your villagers far away from your town centre.

For example, sometimes the Black Forest has lots of leopards in packs. And some of the maps are unbalanced for their wildlife. I think there are some exploits on the maps. The AI somehow finds a way to breach into your lands, even if you close any quarter. Still, it needs some fixes for the AI actions.

The balance of the units and the resources are very good. I highly recommend this game both for old-school and the new Age of Empires players.
